Special Effects Artists and Animators
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Calculated automation risk
High Risk (61-80%): Jobs in this category face a significant threat from automation, as many of their tasks can be easily automated using current or near-future technologies.
More information on what this score is, and how it is calculated is available here.
User poll
Our visitors have voted they are unsure if this occupation will be automated. However, the automation risk level we have generated suggests a much higher chance of automation: 70% chance of automation.
What do you think the risk of automation is?
What is the likelihood that Special Effects Artists and Animators will be replaced by robots or artificial intelligence within the next 20 years?
Sentiment
The following graph is included wherever there is a substantial amount of votes to render meaningful data. These visual representations display user poll results over time, providing a significant indication of sentiment trends.
Sentiment over time (quarterly)
Sentiment over time (yearly)
Growth
The number of 'Special Effects Artists and Animators' job openings is expected to rise 4.3% by 2033
Total employment, and estimated job openings
Updated projections are due 09-2024.
Wages
In 2023, the median annual wage for 'Special Effects Artists and Animators' was $99,060, or $47 per hour
'Special Effects Artists and Animators' were paid 106.1% higher than the national median wage, which stood at $48,060
Wages over time
Volume
As of 2023 there were 29,940 people employed as 'Special Effects Artists and Animators' within the United States.
This represents around < 0.001% of the employed workforce across the country
Put another way, around 1 in 5 thousand people are employed as 'Special Effects Artists and Animators'.
Job description
Create special effects or animations using film, video, computers, or other electronic tools and media for use in products, such as computer games, movies, music videos, and commercials.
SOC Code: 27-1014.00
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Comments
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I don’t think ai can replace these types of jobs as if you wanted to actually make a movie or series, you would still need a good plot and a storyboard and color for at least one frame and for the ending and beginning scene or else how would you make a movie that follows the exact plot and looks that you want. (if your an in-between artists.. uhhhh-)
an example would be any ghibli film. even if ai were to create a movie and make it look exactly the same, it’s not as appealing because every ghibli film not only takes years to make but uses traditional animation and hand draw each frame and that’s what makes it appealing and different from other films not because an ai made it in just 5 seconds.
A powerful and forceful director/CEO/MD on board could swing that in human creativity's favour, but look at all the areas in production where the money goes for the lowest common denominator.
Art and money are not good bedfellows and AI art like plastic and industrial streamlining are where we are headed unfortunately.( IMHO.)While we got a bit cleverer at being efficient we will also get A LOT cheaper a lot saddder and A LOT more unpleasant on the eye!
From DaVinci to plastic impressions and AI interpretations of beauty.
I'm thinking of the film Brazil and a horrendous retail park I visited in LA! Gaudy gossip magazines cheap toy shops and the show Black Mirror!
Art is dead.
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