Special Effects Artists and Animators
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Automation risk
Moderate Risk (41-60%): Occupations with a moderate risk of automation usually involve routine tasks but still require some human judgment and interaction.
More information on what this score is, and how it is calculated is available here.
User poll
Our visitors have voted there's a low chance this occupation will be automated. This assessment is further supported by the calculated automation risk level, which estimates 48% chance of automation.
What do you think the risk of automation is?
What is the likelihood that Special Effects Artists and Animators will be replaced by robots or artificial intelligence within the next 20 years?
Sentiment
The following graph(s) are included wherever there is a substantial amount of votes to render meaningful data. These visual representations display user poll results over time, providing a significant indication of sentiment trends.
Sentiment over time (quarterly)
Sentiment over time (yearly)
Growth
The number of 'Special Effects Artists and Animators' job openings is expected to rise 5.4% by 2032
Total employment, and estimated job openings
Updated projections are due 09-2023.
Wages
In 2022, the median annual wage for 'Special Effects Artists and Animators' was $98,950, or $47 per hour
'Special Effects Artists and Animators' were paid 113.7% higher than the national median wage, which stood at $46,310
Wages over time
Volume
As of 2022 there were 35,990 people employed as 'Special Effects Artists and Animators' within the United States.
This represents around < 0.001% of the employed workforce across the country
Put another way, around 1 in 4 thousand people are employed as 'Special Effects Artists and Animators'.
Job description
Create special effects or animations using film, video, computers, or other electronic tools and media for use in products, such as computer games, movies, music videos, and commercials.
SOC Code: 27-1014.00
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Comments
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A powerful and forceful director/CEO/MD on board could swing that in human creativity's favour, but look at all the areas in production where the money goes for the lowest common denominator.
Art and money are not good bedfellows and AI art like plastic and industrial streamlining are where we are headed unfortunately.( IMHO.)While we got a bit cleverer at being efficient we will also get A LOT cheaper a lot saddder and A LOT more unpleasant on the eye!
From DaVinci to plastic impressions and AI interpretations of beauty.
I'm thinking of the film Brazil and a horrendous retail park I visited in LA! Gaudy gossip magazines cheap toy shops and the show Black Mirror!
Art is dead.
People want new things so AI can't give the think which not exist or it can't think its own...
That's why Robot will not get artists place.
Eventually we get Ai for faster processing & giving results to people & by that increases there revenue.
thanks.
It's my personal opening.
However, special FX will never be replaced by AI. But you can count on your fingers the number of movies nowadays that still use special effects.
Motion capture suits appeared decades ago and they do not eliminate the need for humans in the final product. If that were to happen, they would already be retired.
Also, would you have an AI do Lookdev when the client is looking for something stylized? The only way this would work would be if the AI. would be able to have that same back and fourth of ideas. It just can't.
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